

Battles take place in real-time in 3D environments from a top-down perspective.

Western journalists drew positive comparisons with the Mana and Diablo series.Ī battle in Soma Bringer, featuring three of the eight available player characters. When released, it was critically acclaimed by both Japanese and Western journalists and sold strongly in Japan. The game was released in Japan in February 2008, and has remained exclusive to the region.
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Development took approximately two years.įirst announced in October 2007, Soma Bringer was the first portable title to be fully developed by Monolith Soft, and the first released by the studio since their acquisition by Nintendo.
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It featured returning staff from Takahashi's earlier titles, including Xeno series writer Soraya Saga, and Chrono series composer Yasunori Mitsuda. Initially a standard role-playing game before transitioning to action role-playing due to hardware restrictions, the aim was to create an engaging multiplayer experience: this resulted in the gameplay being developed before the story, a reversal of the development style used for earlier Monolith Soft titles. Soma Bringer was the creation of producer and studio co-founder Tetsuya Takahashi. The story focuses on the continent of Barnea: the principle magical energy, Soma, is being disrupted by the arrival of monsters called Visitors, prompting a military group called Pharzuph Division 7 to defeat the Visitors and restore the balance of Soma. Multiplayer functions allow up to three players to participate in exploration and combat. The player, controlling one of the eight main characters, explores dungeons and fights enemies in real-time combat across three-dimensional plains from a top-down perspective. Soma Bringer is an action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo DS handheld video game console.
